Stepping into the Virtual Realm: Virtual Reality in Museums


    Virtual reality is not real, but it is very close.

    Consider this! Is it possible to be in the past? The realistic answer is no, but the virtual reality answer is appropriate. Virtual reality assists in the recreation of real-life experiences about anything that you may have missed or thought impossible. Museums have been a great way to learn about the past. As we enter museums and walk through the corridors, we are bound to feel transported to another era. The ancient objects and imagery surrounding you make you experience as if you’re in another world, at least in your imagination. Virtual reality technology for museums strives to provide the feeling of being in another world and time.

    Museums play an important role in our lives, even if we are unaware of it. They play an important role in preserving our history, culture, and treasures. It also contributes to the identity we have built or created for ourselves as a society or nation. This helps contribute to the cohesiveness of society by providing a shared vision of the past and enabling a shared vision of the future. What would we do if there were no museums to help us? The roles of museums have grown significantly. They are more than just national treasure curators.  They are also a place to remember the sacrifices of the past so that future generations will not forget. Unfortunately, as technology advances, there is a noticeable decrease in the number of visitors to museums. This is a concern that can be solved using, yes, technology. But how exactly?

    The answer lies in the use of virtual reality and augmented reality technology in museums. The undeniable truth is that virtual reality and its effective integration with existing exhibits and artifacts are the future of museums. As you continue reading, you will see why the previous statement is so reliable. The use of virtual reality would greatly expand the scope of traditional museums.

    Virtual reality exhibits have the potential to bring many aspects of our history and culture to life. There are numerous virtual experiences available to help us appreciate and enjoy the wonders of the world around us. Many people may not have the resources or the ability to travel to see the best museums in the world. The visitor experience is greatly enhanced when a VR experience center is installed in a museum. For all of these factors and more, there is the use of virtual reality and also it has the power of leveling up the playing field with everyone who values and enjoys the amazing world of a museum.

    We have all seen or heard of the Mona Lisa. Some of you may be unaware that it is located at the Louvre in Paris, France. The painting is about 500 years old, and it is amazing that it has survived to this day. A visit to this museum from India would be prohibitively expensive for the average Indian. Furthermore, you must brave the crowds to get a good look, which may prevent you from appreciating and enjoying the beauty of Da Vinci’s painting. While we all want to appreciate the painting, it’s possible that we won’t be able to. The Louvre has launched Mona Lisa – Beyond the Glass, a virtual reality (VR) experience.  It allowed visitors to learn about the incredible details of the painting, its creation, and how it has changed over time. It is like being in the Louvre and getting up close and personal with it. A regular visit would not result in the same level of appreciation. Everyone has the chance to take part in the experience for free. All they need is a device and access to the internet to download and enjoy the Mona Lisa masterpiece.

    Aside from getting up close and personal with an awesome painting, it is also possible to virtually enter one! That appears to be a stretch, but virtual reality makes it possible. Let us travel from France to Finland to see the virtual reality exhibit at The National Museum of Finland. Helsinki is the location. The museum’s virtual reality exhibit takes visitors to the year 1863 and explores a popular R. W. Ekman painting titled The Opening of the Diet 1863 by Alexander II. This exhibit immerses the visitor, giving them the impression that they are stepping inside the painting and looking around at the characters.  The experience is made even more realistic by allowing visitors to interact with the characters depicted in the painting, providing a glimpse of Finnish life and politics during the Russian Empire’s period in the 1860s. This unique experience is impossible to replicate without virtual reality, which is why I stated a few paragraphs ago that virtual reality is the museum’s future. Because of the immersive nature of virtual reality, the VR museum experience will be unforgettable.

    Virtual reality can be used to create more unique experiences. We can use traditional storytelling or virtual reality to better understand and appreciate national icons and events of national significance. Who wants to witness the carnage of the Kalinga war alongside Ashoka the Great and hear how that experience changed his mind? Is anyone interested in sailing over the Bay of Bengal with the Chola navy as he conquers far flung kingdoms in South-East Asia? Scale the Pyramids of Giza, enter the gardens of the Taj Mahal and marvel at its grandeur, or witness the depths of the Grand Canyon. This list is endless for anyone who wants to explore the wonders of the world.

    These are immersive museum experiences that the use of virtual reality developers and artists are willing to develop for site visitors to have the experience of a lifetime. A cross-functional team consisting of developers, creative people, historians, and actors, and therefore managers of projects, and others is needed to create such experiences. It’s also true that developing an experience using virtual reality can be costly. The quality of experience that virtual reality provides exceeds the cost and effort that it requires. It is frequently an individual and, to be honest, a very personal experience for many. As virtual reality technology becomes more widely used, the cost of development and implementation will fall. This is evident in the growth of the VR gaming industry, which has resulted in device reductions in device costs.  This made headsets more affordable to people all over the world. I imagine a similar VR experience for museums and corporate experience centers.

    With increased government support and involvement, the use of technology in museums is growing. Fusion VR is one of the first in India, to develop the implementation of VR museum solutions across the country. Its museum projects have demonstrated their uniqueness, and educational as well as recreational value for all to see. Please visit the dedicated page on our website to learn more about digital museums and corporate experience centers, and then get into a fully immersive virtual reality world to enjoy this truly unique experience.